First Daydream Headset from ConvergeVR Now Available for Purchase

ConvergeVR Releases First Daydream Headset


Barely a week after Google announced its innovative virtual reality platform, Daydream, the first-ever matching headset was released into the market. ConvergeVR, a Mumbai-based tech company, has developed a headset that is now on hand for purchase.

ConvergeVR Ready to Distribute First Daydream Headset

The ConvergeVR DK3 headset is now up for purchase for US$31 each, plus delivery fees. The company has said that they will be shipping overseas, and is currently looking for lower-cost delivery options. Users who bought the developer’s kit preview edition kits will get a 50% discount off the consumer version.

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ConvergeVR DK3

The highly anticipated headset lives up to the hype, as it offers an impressive 120-degree field of view, weighs just 250 grams (9 ounces), has adjustable lenses, and comes with a built-in button.

The end-user version of the headset, which is yet to be launched, is expected to come with a separate controller.

Currently, however, only the Nexus 6P phone works with the Daydream platform, although tis developers promise that this won’t always be the case, as more models will be revealed soon.

The Daydream phones are expected to have 5.5 to 6 inch screen sizes, and the 120-degree field of view is fully reachable in that radius.

“The DK3 is fully optimized for that size,” Nilesh Yadav, founder and CEO of ConvergeVR, told Hypergrid Business.

More on ConvergeVR

ConvergeVR was founded in July 2014, around the same time Google revealed the virtual reality–hosted platform Cardboard.

“Though virtual reality headsets look simple—just a pair of lenses in a fancy box—the virtual reality experience is difficult to get right, especially for general consumers,” said Yadav. “Our focus has always been to improve optics, comfort, and design to make VR a great immersive experience which is in line with Google’s Daydream vision.”



ConvergeVR DK3 Headset

For Yadav, it is important that visuals, format, size, controllers, and modular components complement each other and work together properly to give users the out-of-this-world experience they expect to get from a high-end platform.

“We can make each VR unit customizable, sized, or styled without needing to do any retooling,” he said, which makes it the best product for companies looking to distribute their own, private-branded, virtual reality headsets.

Equipped with the DK3, ConvergeVR employs reusable 42 millimeter lenticular optics. The 120-degree area of assessment encompasses about 90 percent of human outlying vision.

This gives the headset an edge over its competitors, particularly the Oculus Rift and HTC Vive, which both have 110 degrees, and the Samsung Gear VR with 96 degrees. The end-user version of the headset also gives the user the ability to adjust the area of assessment.

It is worth mentioning, however, that the DK3 is not compatible with spectacles, only contact lenses, because glasses inhibit absorption, according to Yadav.


While most Daydream phones will replicate Google VR specs, ConvergeVR boasts its product will stand out.

“One thing that will keep our headsets apart from competitors is ability to change the lenses like DK3 and possibly dynamically adjusting field of view,” said Yadav.

ConvergeVR itself is presently concentrated on the Indian market but is willing to work with virtual reality experts across the globe, who would be furnished with headsets, stereo 360 cameras, sensors, drones, VR caves, immersive 4D chairs, brainwave interaction technologies, and companion software.

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