New Technological Innovations Available For Virtual Reality | VR Life

New Technological Innovations Available For Virtual Reality

 

Richard Huddy, AMD’s chief gaming scientist, stated that virtual reality is in its developmental stages and that more innovations are on the way. In an interview with PCR prior to his keynote address on “Virtual Reality, Gaming and Beyond” which will be presented to tech retailers and resellers at PCR Boot Camp later this month, Huddy gave an insight into his opinion about virtual reality.

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“I will be discussing the explosive growth in the VR market, the challenges and opportunities there-in and what’s new in gaming for 2016,” he said. “Virtual Reality is here to stay and we’re only just beginning the consumer launch phase. Tens of thousands of developers are working on an array of applications including simulation, gaming, entertainment, education, social media, travel, medicine, real estate, e-commerce and more. At AMD, we’re extremely excited by VR and we’re looking forward to continue to provide and evolve the platform the industry needed to develop and grow this new technology,” he continued.

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Talking about HTC partnership with retailers on Vive headset demonstration and Oculus working with US Best Buy on Oculus Rift, Huddy revealed, thus, “Any opportunity that allows anyone to experience VR whether it’s an expo, store demo area or system integrator, is a great way to help show the impressive technology that HMD’s like Oculus Rift and HTC Vive have to offer. There are many headsets planned to come to market over the next year or so and we are only seeing the beginning.”

 

Earlier this year at GDC, a game developer show, AMD stated its several VR initiatives when asked “How important is this space to AMD and what is the firm doing to get ahead?” Huddy answered, “Last year, we launched our LiquidVR SDK to create a platform to provide software functionality to simplify and optimize VR development and unlock many unique hardware features designed to seamlessly interplay with headsets to enable smooth and immersive VR experiences. From a hardware point of view, we recently announced the launch of our VR Ready Creator platform that features the Radeon Pro Duo graphics card along with the LiquidVR SDK.

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This graphics card delivers the horsepower needed by VR designers and content creators and for virtual reality consumers. The Radeon Pro Duo Card features an astonishing 16 teraflops of computed performances and is aimed at all aspects of VR creation, from entertainment to education, journalism, medicine and cinema. With the launch of our Radeon Pro Duo Card and our LiquidVR SDK, AMD is developing a full ecosystem to help create and deliver tomorrow’s killer VR experience.”

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Finally, Huddy talked about his background and his expectations at the forthcoming Boot Camp. “I have been in 3D graphics for longer than anyone can remember”, he said. “I was the mad scientist in the original Max Payne, contributed to the first version of DirectX to include 3D, have been to no fewer than twenty GDC conferences and maintain some pretty cool relationships with game developers. I’m lucky to have had good fortune to have participated in so many ways in modern graphics. “It’s going to be a busy and exciting 2016 for PC gaming, so get down to the PCR Boot Camp. It’s the ideal place to meet the people who drive the business, to learn about the trends which will dominate and to form up plans for what promises to be a spectacular year.”

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