NVIDIA Ansel: Newest VR Platform for Video Game Screenshots

New Virtual Reality Platform Will Alter Screenshots


First, there were only talkies. Then there arrived the astonishing Technicolor. Soon, Cineplexes started to use paper red-and-blue glasses to show their movies in 3-D. Once revolutionary in their time, all of these features now come with the standard on even the inexpensive smartphones (well, so long as you still have a pair of 3-D red-and-blue glasses jolting around a junk drawer somewhere.) On the side of creating, producing films with all these features will not anymore require a big budget, and inexpensive consumer choices permit even the amateurs to get in on testing with the 4K resolutions and stereoscopic 3-D comparatively at a low cost. It should come as no wonder then that virtual reality would ultimately make the same change. Time to know more about the VR platform NVIDIA Ansel.

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NVIDIA Ansel Introduces New Way of Taking Screenshots

NVIDIA Ansel, named after the American photographer Ansel Adams, is a virtual reality platform for video game screenshots for the age of Instagram. It is for those type of people who may want to take a picture after beating a boss in Hyper Light Drifter or those who want to show to their friends how “lit” they are whenever they reach a new bonfire in Dark Souls.

Before VR photography was introduced, video game players were trapped taking the screenshots from their charter’s in-game viewpoint, while which is great for play, inclines to be missing when it comes to the composition department. With NVIDIA Ansel, the goal is to divorce the camera from the character’s perspective completely, providing it the free-form capability to shoot from any distance and angle, the same way a real-world photographer uses a drone.



Most remarkably, NVIDIA Ansel will permit the players to take the complete 360-degree screenshots with just the click of a button, letting even the unprofessional photographers with small equipment to get in creating virtual reality photos, even if they are presently—if fittingly—restricted to the virtual worlds. This is all a part of the graphics card arms race of NVIDIA, so the resolutions of the photo tends toward the massive with one screenshot from the announcement demonstration clocking in at 61,440 pixels wide. I don’t even need to think about that how long it will take me to download that.

For those who are worried that they will have to drop $500 or $600 on a new virtual reality headset only to have an opportunity to give a “like” to these photos, NVIDIA will be going to make them available to anyone that has Google Cardboard, a red-and-blue glasses budget version of virtual reality devices, in which virtual reality can be achieved using a smartphone and cardboard. Instead, users can download an app that will allow them to experience the photos in 2-D, but with complete 360-degree and motion tracking support.


At the moment, supported games include The Division, No Man’s Sky, The Witcher 3, The Witness, Paragon, and more.

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