Ocuslus Rift and HTC Vive's Top 5 VR Games - VR Life

Oculus Rift And HTC Vive’s Top 5 VR Games To Watch Out For This Year

call of the starseed vr

 

Virtual reality tech has at last captivated the fancy of several millions of gamers worldwide after so many years, or so it seems. It also appears to be on the verge of heralding a new age of absorptive/engrossing gameplay. The future of virtual reality gaming seems to be in decent hands courtesy of tech companies the likes of HTC and Oculus that about to begin shipment of its consumer version of VR to meet demands around the world.

Oculus Rift & HTC Vive VR Games

Now, for those of you who have placed a preorder on VR headset or those just waiting for public opinion about what the tech or software holds, you probably may not have considered what game titles are going to be listed on the pristine gizmos. Listed below are top four picks of the most awaited games on HTC Vive and Oculus Rift.

1. Edge of Nowhere

Edge of Nowhere is a third person perspective adventure game that was developed by Insomniac Games. The game portrays the player as a character up in the Antarctic mountains on a quest to find a missing expedition that somehow, or in many ways akin to Tomb Raider on PS3.

Earlier this year, at CES 2016, this title was premiered and it is being predicted to be among the first VR titles that would hit the lime light. Edge of Nowhere shows all signs of being immensely fascinating especially due to its very interactive simulations, audio, engaging graphics, gameplay, and of course not forget its collapsing mountains.

2. Elite Dangerous

Very trendy among Amiga computer and Atari users, in the 1980s the days before consoles were conceived the Elite dangerous’ modern version is sort of akin to the 80s version in that it is a simulator, and space combat.

There is an enormous quantity of star system constructed from actual star charts from the real milky way (our galaxy) to discover with having its own very distinct characteristics. In addition, gamers can explore any system at their own pace and get involved in fighting, and legitimate forms of trade…..and some piracy too.

 

3. The Gallery: Call of the Starseed

The Gallery is a serialized game stimulated by dark fantasy films in the 80s and was exclusively developed for virtual reality. The gamer assumes the role of a fellow on a quest to find his missing twin (sister) forcing him ultimately on a journey that is both arcane and mind-boggling, riddled with bizarre creatures.

The game is set primarily to a first person perspective using Vive’s position tracked controller tech to allow gamers grab items within the VR environment and solve riddles.

4. Budget Cuts

Budget Cuts gets the player to assume the character of a spy-wannabe trying to stealthily gain access to a building guarded by robots, all in the effort to foster the person’s application to Transcorp. Lovers of robots and all things AI are going to go head over heels for this sneaky, action-packed game.

360⁰ movement is permitted within the game, none more so as when you have a special gun that enables you shoot through cracks such as open doorways, vents, and windows; and also give the player the ability to teleport around the game world.

5. Tilt Brush

This one is a little different from the others above, it’s different because it is not really a game. It’s more of an app, one that allows you to paint within a 3D environment with virtual reality.

Using the room that you are in as a canvas, you pick from a number of different dynamic brushes ink, stars, fire, snow and a few more. The 3D environment allows you to navigate around your artwork and share it with others if you see fit to do so.

 

Final Thoughts

Insofar as tech is concerned there are major discrepancies between Vive and Rift particularly taking into account how the individual gadgets deal with gaming in VR. The titles listed above are just a glimpse of the titles that are certain to be obtainable and those speculated to be in the making.

According to HTC room-scale gameplay gives gamers a more concrete and surreal perception of their surroundings. Valve has also joined HTC in the room-scale gameplay design.

Concerning the Oculus Rift, in the near future it will also adopt movement trailing controllers. We don’t have the foggiest idea when this will happen, however in the not so distant future (most likely later in 2016) is a decent prediction.

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