Be Ready for Future of VR
The virtual reality has started gaining ground and many companies are already developing various systems to enter the market and explore the world of virtual reality to the fullest. To forge ahead, the developer must make sure its system or object is designed to withstand the test of time and also affordable to acquire by intended user.
The current VR technology developed could transport your eyes and ears to virtual world, but had trouble with the rest of your body. But that is about to change, as AxonVR has developed a new system and device called a prototype virtual reality system consisting a full body suit and exoskeleton that allows your whole body feel and interact with the virtual world with ease and peace of mind.
A new system has been developed to explore the world of virtual reality by AxonVR. The major part of the system is the lightweight AxonSuit, made up of a jacket, gloves, pants, and boots that convey and produce a sensation touch and even thermal feedback to different parts of your body as the system operates. The inside is lined with a material containing thousands of “pixels,” which can individually apply various amounts of pressure and heat to imitate different textures and temperatures of the user and it does no harm to the body of its user. Virtual reality object is a stress-free, user friendly and easy to use system specially designed to suit the user. AxonVR has taking user into consideration before their system is developed. They have made research into the market to correct the shortcomings in the existing products before embarking on their own system in other to forge ahead of competitors in the market.
When using the system, you’ll be able to feel how rough or smooth, hot or cold, a virtual object is after you have worn it. Or even just the environment itself: wander through a simulated desert, for example, and you might find your entire body heating up though does no harm or changes anything in your body.
Tactile feedback on the soles of your feet is actually able to simulate the natural feeling one has while walking, even though they’re suspended in mid-air by the base station.
When the systems starts, the suit clips into this base station via a solid-but-lightweight exoskeleton, which senses the changing position of your entire body system and individual limbs and translates this into movement in the virtual environment. As the system is set, the rig applies force to varying degrees to give virtual objects realistic weight and resistance when you move or lift them. It is a good experience to have in a life time.
Existing products such as the Vive controllers and the Omni treadmill can only approximate movement, but the depth of feedback this rig provides could be how AxonVR sets itself apart. AxonVR will give a true position and exact movement of your body as the system operates itself. It is a product designed for user’s enjoyment with a value for money.
The rig may be a little bulky for homes, and will no doubt be expensive if and when it makes it to the open market, but AxonVR is first targeting theme parks, arcades and similar entertainment venues to explore its usage. Apart from games and entertainment, the AxonVR could also find applications in post-injury rehabilitation, medical, military and athletic training.