Virtual Reality and Art: First Time Trials | VR Life

Virtual Reality and Art: First Time Trials


It is common knowledge that art can exist in virtual reality. From games like Adrlft, to films such as Collisions, virtual reality has proven to be a unique medium for immersing audiences in a work of art. What comes to mind, however is, how does it feel creating art within virtual reality? This is an experiment the Google’s Virtual Art Sessions is set to carry out.


To achieve this, Google commissioned six artists who all work with different mediums and material, to experiment with Google’s new Tilt Brush software. The Tilt Brush performs as a palette and a brush that simulates painting in a 3D environment. While commenting at the behind the scene video, Jeff Nusz, one of the people on the Data Arts Team at Google, said that it was interesting to pick artists accustomed to working with physical things and “hand them this new medium, this new tool that no one knows how to use.”

In the video, some of the artists exclaimed that this technology is “magical” and “incredible.” This is what Yok, of the street art duo, Yok & Sheryo described it as “legal acid.” Perhaps what is more fascinating is the art that was eventually created, and how people are able to view it. On the Virtual Art Sessions site, you have the privilege to see four works from each of the six artists. You will not see only the static images, nor just the 3D models that you can turn, in addition, you will also have access to the process involves in the creation of the act.


This eventually provides you with the opportunity to make choices. You either choose to watch it in real time, or speed it up, or watch it from outside where you will be able to turn and zoom in and out on the art being made, or see it from the artist’s point of view. The experience is fantastic. It means showing the act of creation from the creator’s eyes.


While viewing this art, it is not out of place to notice that given this virtual space, the artists naturally are still creating something like their usual medium. For instance, the Katie Rodger’s flowing dresses and the 3D drawings have the same organic, nature-inspired feeling of her other art. In the case of Andrea Blasich, the sculptures made with Tilt Brush still convey as much with shape as with texture. While Seung Yul Oh, an installation artist, whom you can turn and view his work from any angle, have the most compelling view within the art itself.


Nevertheless, the most interesting piece of art to take out of the experiment was the website itself. It provides a platform that allows viewers to twist and turn the art as it’s being prepared, thereby showcasing the act of creation from the creator’s eyes.

Thus, allowing the Google’s Virtual Art Sessions the rare opportunity to become a sort of digital installation and performance piece in itself. Indeed, this is uniqueness per excellence.


Thus, virtual reality allows traditional artists to redefine the works of art without losing the essence. Put differently, the Google’s Virtual Art Sessions is a first time trial that has come to show the traditional artists the way to go.

Watch the video below



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