Virtual Reality Experiences: Q & A
People have finally entered the new period of high-end consumer virtual reality thanks to the recent launch of the Oculus Rift. HTC will also be released in the market in a few weeks time. Google, Apple and other companies are pondering their options. There are a lot of reasons to be excited about VR.
Many people believe that to understand VR, you have to try it as you don’t really know until you try.
Here is some information you need to know about VR:
Q: What types of games can work with VR headsets?
A: EVE Valkyrie, Job Simulator, ADRIFT, Land’s End, Lucky’s Tale and the Climb are some of the games that can work on the VR headset. The Rift will also have 2D games such as Project Cars. The Oculus Rift will be supporting the Xbox One games, enabling them to be watched from the consumer’s personal computer.
Q:How do you control VR experiences?
A: This varies depending on the kind of headset one has. There will be a wider range of interaction with the new Oculus Touch motion, but the earlier Oculus Rift was basically controlled with the Xbox One controller.
Trackpads are available in the HTC Vive which has big motion sticks out of the box as well as trackpads. Playstation VR will be using PlayStation 4’s DualShock 4 gamepad as well as the PlayStation Move motion detecting controllers based on the game they’re playing.
Q: Can one use VR while wearing goggles?
A: You’re able to wear the glasses and a VR headset at the same time, but it’s not comfortable. If you do wear glasses with your VR headset, you wouldn’t be able to be fully immersed since the headset wouldn’t be completely on your face. Short sighted individuals should be able to play without goggles and still feel ok, but of course everybody is different. If you’re really craving for a virtual reality experience and you need glasses, you may consider wearing contacts instead.
Q: I feel nauseous when using VR. Is this just me?
A: Unfortunately many people have said to have experienced some form of motion sickness while in a VR experiences. If you get sick, you may want to take some time off from VR. Use your best judgement. As images continue to get clearer and refresh rates get faster, it’s though that motion sickness in VR experiences should become less and less prevalent in the months and years to come. It also couldn’t hurt to test a VR game before buying it, if you’re able to. That way you can see if a certain game is particularly nauseating or not.
Q: How much space will be needed?
A: You won’t need too much room for either Gear VR or Oculus Rift. It couldn’t hurt to have a sway able chair which will help you move around comfortably. You will be able to stand while playing. But with HTC’s Vive, people will need enough space since to move around with the motion controllers. It’s said that a person should have at least 5 ft X 6.5 ft. of space. Really in any game that has motion controllers where you will be moving your entire body, you should make sure you have a good amount of space to safely move around.