Learn Where and When Virtual Reality First Came to Our World - VR Life

Where Did Virtual Reality Originate?

virtual reality origin

In 1938, Antonin Artaud explained the misapprehension nature of characters and objects in the show business as “la realite virtuelle” in an assortment of essays Le Theatre et son double. The English translation of this book was available in 1958 The Theater and it’s Double. It is the first published use noting the phrase, “virtual reality”.


The expression “Virtual Reality” was used in The Judas Mandala, a 1982 science-fiction novel by Damien Broderick. The term “artificial reality” that was invented by Myron Krueger, has been in exercise since the 1970s.


The Oxford English Dictionary mentions an article from 1987 whose title is “Virtual Reality” but it is really not about virtual reality. Virtual reality as it relates to our modern age become popular in part because of Jaron Lanier, through his company named VPL Research.

It obtained many of the mid eighties VR patents and they produced the first widely used HMD: EyePhone and Haptic Input DataGlove. The idea of virtual reality was popularized in mass media due to the interference of movies like The Lawnmower Man and Brainstorm.


Education and training

Steps have been taken in the world of education, even though there is still a lot that needs to be done. There are endless numbers of opportunities with VR and Education that could help students of any age. 

Some companies are developing content that could be used for educational purposes, with the most advancements so far being in the entertainment industry. Many companies understand though that a lot of VR’s future is with education.


The use of VR from a training point of view is to train people in a controlled environment so that the trainees can experience a multitude of different situations.

VR also has an important role to play in combat training for the military. It provides an environment for the recruits to be trained about how to respond to different types of combat situations. A fully immersive virtual reality headset otherwise known as Head-Mounted Display (HMD), Data suits, Data glove, and a VR weapon are utilized to train military personnel.


The VR training for the military reduces time spent on training and enables more repetition quicker. The training is completely immersive as to where the soldiers are able to train in a wide range of scenarios and landscapes.

VR is also being utilized in flight simulation for the U.S. Air Force to help people being trained as pilots. The simulator sits above a hydraulic lift that moves based on what the user does in the simulation. For example, when the pilot turns the simulation airplane, the plane would then turn in the direction the pilot directed. Some flight simulators are completely enclosed and some are just multiple computer minters which show the pilot’s viewpoint.

By using simulators, pilots are able to reduce the transference time different from landing training and a real flight. VR simulations are also utilized to help train tank drivers showing them how to drive the tank. People are using VR to do driving training for trucks too. For example, a Belgian fire station trained their fire truck drivers using VR. In the coming months, it’s expected that VR training will become more common for a variety of vehicles including training for police.


Medics are training with VR to help them how to deal with many different injuries and complications.

VR has even been used to teach kids how to cross the road. So clearly there are many ways VR can be useful in training people from all walks of life.

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