YouTube Releases VR Live Streaming + 3D Sound
The behemoth, YouTube is releasing live streamed 360-degree videos now. The company, owned by Google, noted that certain performances from the Coachella festival in California, will be the first experiences that are available.
They also announced that YouTube videos now are able to be upgraded with “spatial audio” which essentially simulates sound effects coming from all over the place, several directions. YouTube announced this all at the same time as the National Association of Broadcasters (NAB) conference was going on in Las Vegas. The conference was full of new VR products being released by several companies. Adobe, GoPro and Sky Italia were some of the companies at the NAB event.
If on a laptop, people are able to utilize their mouse to change their perspective. If viewed on a cell phone or VR headset, the experience is of course much more immersive as people are able to see different views by moving their VR headset.
Previously, people had to wait for their videos to be processed before they could watch them.
Neal Mohgan, a YouTube executive, said, “From musicians to athletes to brands, creators have done some incredible things with this technology. Now, they’ll be able to do even more to bring fans directly into their world, with 360-degree live streaming.”
Now, anybody that has a compatible 360-degree camera is able to upload videos at anywhere from 10Mbps to 20Mbps.
This also puts YouTube over Facebook who enables people to post live streams or 360-degree clips, however, they can’t post videos that have both functions together.
Chris Green, a tech analyst at Lewis (a business consulting firm), said, “We’re seeing a lot of interest in virtual reality driven by the surge in affordable VR headsets that use smartphones as their screens. And we’re definitely at the land grab stage at the moment. YouTube, Facebook – and I suspect a few others that will emerge very shortly – are going to push hard to be as dominant as early as possible.”
YouTube is also hoping to add support for binaural recordings, otherwise known as “3D audio” which helps to simulate the source of a noise that’s going around the person’s head and in turn makes the experience even more realistic.
Dr. Garvin Kearney, an audio researcher at the University of York, said, “When you use your eyes, you are looking with a field of view of at best 120 to 180 degrees, depending on who you are. But sounds are omni directional – they are all around us.
So, binaural audio is important from the aspect of VR because it lends itself to the realism, the immersion, of the experience. If you have good visuals but poor audio cues, it breaks the illusion of the reality you are trying to create. But with good binaural audio, it’s much more plausible.”